Friday, November 30, 2012

Design Document

Hi!

Finally a blogpost by another member of Liquid Banana! The Design Document, containing all our ideas about the game is finished and submitted. If possible, we will put it online to for you to read. Now we can focus on bringing our ideas to live, so stay tuned for updates on our work.

Rem

Concept art and team roles

Hey!

It's been a long time since the last post, but we've been very busy with boring documents (might give a link to those later). But let's get to the point. We started programming this week, the goal for this week is to get as close to a working game as possible, so we can start implementing the nice tech's we've got in store for this project.
So there's two other things to talk about right now, Concept Art and the team roles. Let's start with the roles before moving on to the concept art.
These are the roles we assigned to the team:
Arjan - Game Designer
Tim Ho - AI Programmer
Tim Ha - Tech Programmer
Rem - Lead Programmer
Ruben  - Graphics Design + User Interaction

Now on to the Concept art. I've drawn together a picture and a sketch so far, as we've been working on the core of the game first.
The first one is the Spider Recon unit, while the second one is the 3-Barreled Tank.

Thursday, November 22, 2012

The team

Hey again!

As promised, I will be introducing the team in this post. So sit back and enjoy stories about every member of the team.


Tim Hoogenkamp

Hello, I’m Tim Hoogenkamp and I am 18 years old. I’ve just started studying computing science at the university of Utrecht. Besides my study I like to party, play sports and play some games. I play waterpolo in a competition. I was inspired to choose my study because I like to play games and I enjoyed the computer course I had on my secondary school. In this course I learned the basics of a few programming- and scripting languages such as HTML, javascript, PHP, java, pascal and C++. This however is very basic and I hope to learn a lot more about programming and making games in this study.




Tim Hasselaar

Hello, my name is Tim Hasselaar. I'm 18 years old and started my computing science study in Utrecht this year. When I started this study I was still 17 years old, which makes me the youngest member of this group. This, however, is no reason for me to stop trying to become a great programmer. I have always enjoyed playing games, and I've been interested in computers for a long time. These were for me the main reasons to choose this study.








Jeremy Veldwijk

Hello, my name is Jeremy Veldwijk and I’m 20 years old. This is my first year studying computer science/Gametechnologie at the university of Utrecht.  The reason why I choose this study is because I want to create games. The first time I played a game, I was 5 years old and my first console was the Super Nintendo (SNES). 15 years later I still enjoy playing games. Although I don’t have a lot of knowledge about making games or programming languages I would really like to learn this and someday make my own game. Besides my study I like to play of course games, but I also like sports and music. I’ve been training thai-boxing for 3-4 years and a year ago I also started to train at the gym.




Rem Smiers

Hi! My name is Rem Smiers, I am 19 years old and I both study and live in Utrecht. Just like everyone else, I study game technology at the University of Utrecht. Also like everyone else, I like to play video games. My favorite games are the Elder Scrolls games, all of the Halo games and Minecraft. When I was young, I would not dare to play computer games because I might break the computer, but now I am the one to ask to fix your computer or to do anything related to computers. The computer languages I am best at are the website related ones, such as HTML, CSS and PHP. Furthermore I am quite good at Photoshop (actually most of the Adobe software) and, thanks to my study, programming in C#. Besides being a computer nerd, I enjoy going out in both Utrecht and my hometown Groningen and I row at ORCA Utrecht. After I finished my study, I am going to buy Google and make Bill Gates my secretary.






Arjan Schimmel

Hi there. I’m Arjan Schimmel and I’m 20 years old. I live in Utrecht and, like the rest of us, I also study Game Technology at the University of Utrecht. From an early age on I enjoyed playing video games. My first console was a Sega Master System. After that console other consoles came. I still own all of them and use them regularly. Now I love to play games on my PC, mostly RPG. I’m still green when it comes to programming. But I’m sure it won’t be a problem cause I have great ideas for games which will find a way out thanks to our study. Aside from playing video games I also like to be outside on my longboard. Going down hill with my board is the biggest rush I’ve had in my life!



Ruben van der Velde

Hello, I’m Ruben van der Velde, 20 years old. I’ve been studying computer science for a little over a year now. In my spare time I like to play video games, mostly Call of Duty and League of Legends, and I also enjoy photography and playing bass guitar. In the future I’d like to run my own gaming company, for the creative freedom that gives you over working for a boss.




So together we're team Liquid Banana and we plan on making the most kick-ass game there ever will be.

On behalf of Liquid Banana,

Ruben van der Velde

Wednesday, November 21, 2012

Introducing... Liquid Banana!

Hey there!

We are Liquid Banana and we are group 1B in the Gametechnology Introduction project. 
For this course we've got to implement a retro game with new technologies, and ultimately make it our game which can be played for at least 5-10 minutes.
In this first blog post we'll be explaining what our plans our and some of our initial drafts.

The game we're implementing is the original Advance Wars for the GBA. The game was released in 2001 in the USA and 2002 in Europe, it was not released in Japan until 2004, where it was bundled with the second game of the series. If you want to read more about the game, here's a link (opens in a new window).

Of course we still have to implement new technologies in this game, so here are our idea's for that.
First we'd like to implement voice control into the game. The idea behind this is if you're going to play multiplayer on the same computer, it would be fun if you'd both be able to shout at the screen, trying to get your units to move where you want in your turn, while your friend is trying to sabotage you by shouting random words at it to confuse the computer.
Secondly we'd like to implement online multiplayer. We'd like to implement this to make it possible to play with your friends on the other side of the world. This would also make it easier to organize more small tournaments. In the current day and age almost every game needs multiplayer to increase the lifetime of the game.

So, these are our idea's of what we'll be doing in this course, look forward to our next blog post introducing our team somewhere today or tomorrow.

On behalf of Liquid Banana,

Ruben van der Velde